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DragonStoneInfo.doc
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Wrap
Text File
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1995-01-23
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2KB
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44 lines
TRADERS_________ ___________________ ______
____ \____ \/ ___ \____ _____Y_____
/ \ \ _/ !____/ . / Y. \
\_______/__! \________\___! \____|! \
EL?|_____/ `----' \______/
A N D
________ ______________ |\ _________ ____
\_____ \/ _____ \___ \| \/ __\ Y /
| _/ / __)_ \ \ \ \ __)\_ _/
| \ \_ \ \ / \ \ \ \ \ : \
|___|\___/_____/_____/__|\___/_____/__| \_
|___/
P R E S E N T S......
Game Name..........: Dragonstone OCS/ECS/AGA
Publisher..........: Core Design Ltd.
Game Type..........: Zelda Arcade style adventure
Protection.........: Rob Northen Computing Copylock
Game supplied by...: Freeman & Frosty of Traders Dream
Game cracked by....: Galahad of Rednex
INFO
----
No this is not a new group co-op. Both groups simply worked together to
release this fine title.
This game was originally on 4 disks. All of the disks are completly full
of data, and for the second time I was unable to put on a crack intro. Aas
well as that, if I attempted to modify the bootroutines, the recalculated
checksum would destroy the disk ID for the program. So therefore I was
unable to place my code in the boot because this would make the disk
invisible to the code. So therefore I have made up a bootdisk which by
passes this problem completly, and enables me to use a crack intro which I
feel I have the right to do.
Disk change occurs once the Core Design logo is on screen. Wait a while
after the disk drive checks the disk, and then insert disk 1 into the
internal drive. hope you all enjoy this cool release, and wait for more
exciting wares to come from both Rednex and Traders Dream, whether it be in
co-op or seperately. Later dudes. __